







This site is dedicated to all things game related with some interesting sci/tech/entertainment info thrown in. There will be some game reviews and articles from various websites, but mostly my views on videogames, boardgames, and card games in general.
BioWare's epic sci-fi role playing game is on its way to a theater near you, with Legendary Pictures—the studio banking on the notion that video game movies will be a Big Deal—reportedly picking up the film rights.
According to The Hollywood Reporter's Heat Vision Blog, Legendary has set events in motion that may ultimately bring Commander Shepard and his merry Mass Effect co-stars to the silver screen. Screenwriter Mark Protosevich, whose credits include The Cell, I Am Legend and Thor, is "in talks" to adapt the game.
Mass Effect was optioned in 2008 by ex-Marvel producer Avi Arad. Legendary has plenty of other video game fare in the works, with World of Warcraft and Gears of War flicks trying to get off the ground.
Seems BioWare wasn't blowing smoke when it said Hollywood was "very interested" in the Mass Effect franchise. Whether Mass Effect will ultimately reach celluloid is up to the movie gods.
Your Mass Effect dream casting suggestions are welcome in the comments.
'Mass Effect' video game on way to movie screen (exclusive) [Heat Vision Blog]
Scientists in the US have succeeded in developing the first synthetic living cell.
The researchers constructed a bacterium's "genetic software" and transplanted it into a host cell.
The resulting microbe then looked and behaved like the species "dictated" by the synthetic DNA.
The advance, published in Science, has been hailed as a scientific landmark, but critics say there are dangers posed by synthetic organisms.
The researchers hope eventually to design bacterial cells that will produce medicines and fuels and even absorb greenhouse gases.
The team was led by Dr Craig Venter of the J Craig Venter Institute in Maryland and California.
He and his colleagues had previously made a synthetic bacterial genome, and transplanted the genome of one bacterium into another.
Now, the scientists have put both methods together, to create what they call a "synthetic cell", although only its genome is truly synthetic.
Dr Venter likened the advance to making new software for the cell.
The researchers copied an existing bacterial genome. They sequenced its genetic code and then used "synthesis machines" to chemically construct a copy.
Dr Venter told BBC News: "We've now been able to take our synthetic chromosome and transplant it into a recipient cell - a different organism.
"As soon as this new software goes into the cell, the cell reads [it] and converts into the species specified in that genetic code."
The new bacteria replicated over a billion times, producing copies that contained and were controlled by the constructed, synthetic DNA.
"This is the first time any synthetic DNA has been in complete control of a cell," said Dr Venter.
'New industrial revolution'
Dr Venter and his colleagues hope eventually to design and build new bacteria that will perform useful functions.
"I think they're going to potentially create a new industrial revolution," he said.
"If we can really get cells to do the production that we want, they could help wean us off oil and reverse some of the damage to the environment by capturing carbon dioxide."
Dr Venter and his colleagues are already collaborating with pharmaceutical and fuel companies to design and develop chromosomes for bacteria that would produce useful fuels and new vaccines.
But critics say that the potential benefits of synthetic organisms have been overstated.
Dr Helen Wallace from Genewatch UK, an organisation that monitors developments in genetic technologies, told BBC News that synthetic bacteria could be dangerous.
"If you release new organisms into the environment, you can do more harm than good," she said.
"By releasing them into areas of pollution, [with the aim of cleaning it up], you're actually releasing a new kind of pollution.
"We don't know how these organisms will behave in the environment."
Dr Wallace accused Dr Venter of playing down the potential drawbacks.
"He isn't God," she said, "he's actually being very human; trying to get money invested in his technology and avoid regulation that would restrict its use."
But Dr Venter said that he was "driving the discussions" about the regulations governing this relatively new scientific field and about the ethical implications of the work.
He said: "In 2003, when we made the first synthetic virus, it underwent an extensive ethical review that went all the way up to the level of the White House.
"And there have been extensive reviews including from the National Academy of Sciences, which has done a comprehensive report on this new field.
"We think these are important issues and we urge continued discussion that we want to take part in."
Genetic breakthroughDr Gos Micklem, a geneticist from the University of Cambridge, said that the advance was "undoubtedly a landmark" study.
But, he said, "there is already a wealth of simple, cheap, powerful and mature techniques for genetically engineering a range of organisms. Therefore, for the time being, this approach is unlikely to supplant existing methods for genetic engineering".
The ethical discussions surrounding the creation of synthetic or artificial life are set to continue.
Professor Julian Savulescu, from the Oxford Uehiro Centre for Practical Ethics at the University of Oxford, said the potential of this science was "in the far future, but real and significant".
"But the risks are also unparalleled," he continued. "We need new standards of safety evaluation for this kind of radical research and protections from military or terrorist misuse and abuse.
"These could be used in the future to make the most powerful bioweapons imaginable. The challenge is to eat the fruit without the worm."
Ever since the announcement thatTwitter was acquiring Loren Brichter’s company Atebits and its flagship program Tweetie to create an official iPhone application, everyone’s been waiting to see the result. Wait no longer: Twitter for iPhone is now available on the U.S. store.
The app, simply called Twitter, became available in the U.S. on Wednesday after scattered reports the previous day regarding the app’s availability in other countries. According to Twitter, this update and rebranding isn’t just a name change—”we’ve added a bunch of new stuff.” Sadly, one of the features notadded was an iPad-specific version; you’ll have to continue using it in super-sized fashion.
While the new app has kept most of Tweetie’s overall appearance, the search page has been completely revamped. Searching tweets and users has been simplified into one screen, and you now have the option to search phrases in and around your location.
Twitter’s Top Tweets has also made it to the Search page, featuring a side-scrollable box where you can read the latest featured tweets from celebrities and thinkers. Further down on the page, users can browse trends and see suggested users.
There are a couple of few miscellaneous fixes, too: changing tweet rendering in the app to match the way it looks on Twitter.com, and the addition of a Retweet button on the main actions bar.
For those without a Twitter account, searching, browsing users, trending information, and top tweets are still available within the app at the launch screen. If they like what they see, users can sign up within the account itself, and even pick who to follow through the Suggested Users list.
Current Tweetie users can upgrade to 3.0 by checking the update section of the App Store, while new users can download the free application directly from iTunes. Twitter is compatible with all iPhone OS devices running 3.0 or later.
"Console is not on the radar for us right now, but there have been a lot of interesting moves in that direction -- taking RTS to consoles -- and there's been some pretty cool things on the control side," the Blizzard designer said in an interview with CVG.
"I still think that at least from our perspective it feels like the mouse and keyboard just lends itself to this style -- but you know we're getting closer and closer all the time," he clarified. "So when we see that optimum moment I think it's certainly possible that we'll explore that junction as well. It's just not on the radar right now."
A Blizzard game reaching consoles wouldn't be totally unprecedented; it just hasn't happened in a very, very long time. Back in the early '90s, the company made a name for itself with games like The Lost Vikings, Blackthorne, and Rock N' Roll Racing -- all of which turned up on at least one of the 16-bit platforms. The PlayStation also played host to ports of Diablo and WarCraft II; even the original StarCraft released on the Nintendo 64 at one point.
Starcraft II isn't just about strategy! It's also about...kart racing.
Everdraed, a participant in the game's beta, built this map and threw this little race together to put a little more Mario Kart into proceedings, going so far as to have in-race items and "sweet ass go-kart" units.
Blizzard's Starcraft II - normally a real-time strategy game - is currently in beta, and will be out later this year for the PC and Mac.
[thanks Robert!]