Slutty Girls in Slutty Halloween Costumes: A Tribute -- powered by Cracked.com
Saturday, October 31, 2009
Slutty Girls in Slutty Halloween Costumes: A Tribute
Slutty Girls in Slutty Halloween Costumes: A Tribute -- powered by Cracked.com
Wednesday, October 28, 2009
Use Your Own Number With Some Google Voice Features
Google Voice users can now use their existing phone numbers with the service, which will come as good news to people who don't want to give out a new number to all of their existing contacts. But there are some catches.
First off, this isn't quite the same as transferring a phone number from one carrier to another; your number still works with your cell phone or landline. Instead, Google Voice will intercept calls going to voicemail, thereby providing you with transcription, e-mail integration, and the other goodies that Voice users have come to rely upon. Secondly, if you want to use call screening, forwarding to any phone, or other features of the service, you'll still need to give out your new Google Voice-assigned number.
In either case, all Google Voice users can place outgoing calls, free to the US and Canada, and cheap elsewhere (but you'll still burn cell minutes if you use your handset).
You'll need an invite to get access to Google Voice, but invites have gone out to many existing subscribers, so ask your friends. If you want to use Google Voice voicemail, check Google's supported carriers to make sure that yours is included (all major providers are).
Google has published a help page with details on how this will work after you activate the feature. Sadly, iPhone users won't be able to use the handset's Visual Voicemail feature if they activate this service, but apparently, you can turn the feature on and off on the fly, in case you find you prefer your phone's integrated voice messaging.
Friday, October 23, 2009
Demo of ‘Dungeons and Dragons’ on Microsoft Surface
The emergence of popular CCG’s like Magic: The Gathering and a plethora of MMOs have all but killed the player base for old school tabletop games, but that could change in the future.
A digital version of tabletop RPG Dungeons and Dragons that uses Microsoft Surface technology was recently developed by a group of students from the Entertainment Technology Center at Carnegie Mellon University, who uploaded a demo video of the project. [Scroll down to watch it.]
The students created the demo as part of the SurfaceScape project that is “taking traditional tabletop role-playing games to the next level, adding a new layer of immersive and intuitive gaming to the Microsoft Surface Table and assisting both GMs and players in enjoying exciting and engaging adventures,” according to their Web site.
I’m not suggesting that tabletop games are going to immediately become popular again. Microsoft does not have a consumer version of the Surface tech ready to launch in the marketplace and even when they do, I’m guessing it’ll be hellified expensive — enough so that probably only one out of seven of your geeky friends might pony up the cash to get it.
But when that happens, the other six geeks would conceivably meet up to play a Surface tabletop game like D&D. Alternately, the comic shops around the country would have a new way to generate money by charging for tournaments. This of course is all a pipe dream at this point. However, if I were working for Wizards of the Coast (which owns the rights to Dungeons and Dragons), I would be feverishly calling Microsoft to set up meetings. *Video Below*
BioWare's Flash-based Dragon Age Journeys Available Now!
courtesy of Matt Peckham of PCWorld
This was unexpected, a freebie Flash-based role-playing aperitif from BioWare that's part Diablo, part Baldur's Gate, part "free prize inside!" It's called Dragon Age Journeys, and it's a tactical RPG with stylish cartoon-style art squeezed between the margins of your average-sized browser window. Who says these guys aren't taking it the extra mile in the run up to Dragon Age Origins, their Godzilla-sized PC and console roleplaying game due in a few weeks?
(See PCWorld's three-part interview with Dragon Age: Origins lead designer Mike Laidlaw.)
So the premise is kind of dull: You're a hero as opposed to "just some guy" (you're heroic because…well, because) exploring the underground dwarven kingdom of Moria…I mean Orzammar. Along the way, you'll uncover a "dastardly" plot that "threatens to unleash a great evil that won't stop until it destroys all living things."
I know. Flash-based browser game. "Depth not included."
On the other hand, the non-story stuff comes off as unusual for its complexity in this particular delivery medium. You can role up a gender-specific character, play as a human noble, dalish elf, city elf, dwarf noble, or dwarf commoner, and try for work as a warrior, mage, or rogue. You can tinker with hair styles, skin tone--even recolor your clothing.
And that's just the creation bits.
Once you're moving--literally moving by clicking your mouse around a two-dimensional display that harks back to the genre's halcyon years--you'll discover the wraparound interface looks like something you'd more expect from a full-featured RPG. The character record chronicles advances in stats like willpower and cunning. Health, stamina, fatigue, weapon strength, and mental resistance variables are represented along with several others. Spell and talent trees offer progression paths with allocation allowances, abilities with actual tactical import, like "dirty fighting" (stun target) or "advanced stealth" (reduce spotting) or "riposte" (dual-weapon attack with countering). An inventory screen lets you fiddle your accoutrements and combat handedness or view accessories and quest items, and a journal tracks your quests and keeps you oriented. Pretty impressive.
You can drill on any of this stuff by way of tooltips that appear when you mouse over something. You can also save your game online--you can access up to three saves total--by logging into (or signing up for) an EA account. Gather a sufficient number of achievements by completing quests and you'll unlock special items that'll transfer over to Dragon Age Origins when it's released on November 3 for Xbox 360 and Windows PCs (the PlayStation 3 version follows later in November).
When you bump into enemies (literally bump, that is) the game switches to a Heroes of Might & Magic style hex grid. Tactical combat ensues in turns, allowing for ranged maneuvers (weapons, spells) and up to six angles of attack. It starts off simplistic enough--you move, they move, you swing, they swing--but as your character develops, it starts to exhibit the sort of nuance you'd expect from a full-blown tactical RPG.
Depending on how much fiddling around you do, it takes an hour or two to complete. Then there's the remaining two installments--arriving in the next few weeks--to think about.
Have a look over your lunch break or later this evening, if for no other reason than to see what's possible in a browser-based game: One that installs nothing, lets you save online, and loads in a matter of seconds.
Thursday, October 22, 2009
Tom Green Show Pranked (Take a Break and Watch This)
Tom Green Pranked #1
Tom Green Pranked #2
Tom Green Pranked #3
Tom Green Pranked #4
Tom Green Pranked #5
Tom Green Pranked #6
Tom Green Pranked #7
Tom Green Finally Loses It and Goes Crazy!
Monday, October 19, 2009
Tuesday, October 13, 2009
OMG - This 'Dragon Age: Origins' Video is Awesome!
By the way, if you are interested in what character you would want to create for the game, there is a character creation tool now available and it can be found here.
Monday, October 12, 2009
Upcoming Game: 'PlanetSide Next'
Sony Online Entertainment has yet to formally announce a new installment in its massively multiplayer first-person shooter franchise PlanetSide, but the company has recently made strong overtures toward its existence. In late September, the company solicited input from all past and present PlanetSide gamers, saying in an e-mail reposted by PlanetSide Universe, "We plan to expand the PlanetSide universe with another game and we need your help with the design."
Imagine EverQuest, but with bullets.
As part of a recent post to his personal blog, SOE president John Smedley addressed the prospects of a new installment in the franchise, one he dubbed PlanetSide Next.
"To me, PlanetSide Next means we get a chance to take the essence of everything that was fun in PlanetSide and make it a lot better," he wrote. "Massive battles on a scale no other FPS will touch. None of this 64 player stuff. REALLY MASSIVE. With much better organization and a tight focus on making sure the action is always going on, with awesome graphics." (Emphasis in original.)
Smedley's comments come as Sony and SOCOM: Navy Seals creators Zipper Interactive prep their own massive-scale first-person shooter, MAG. Short for Massive Action Game, the PlayStation 3-exclusive FPS promises online battles of 256 players, with combatants on each side filling different ranks and roles. MAG will be available for the PS3 on January 26.
Launched to positive reviews in 2003, PlanetSide gained notoriety as one of the first truly massive first-person shooters. The game accommodates hundreds of players in a single online battle, and it also supports both infantry and vehicular combat. For more on the original PlanetSide, check out GameSpot's previous coverage.
Friday, October 9, 2009
REAL! Taiwanese Armed Forces Recruitment Commercial
via videosift.com
Sunday, October 4, 2009
'Modern Warfare 2' Sunday Night Football Trailer
Friday, October 2, 2009
The Game That Everyone is Currently Talking About
Developer Commentary (G4TV)
Import Preview from (GameTrailers)
Thursday, October 1, 2009
Priceless Treasures in Zendikar Packs?!?!
courtesy of mtgsalvation
Two prominent magic journalists spoke with this individual personally, and both of them (still in disbelief) agree he is not lying.
What we think WoTC did:
In very few packs, the basic land was replaced with an old, 'priceless' card. This card is not newly printed, and not legal in standard. It was an existing card purposefully inserted into packs.
We can't yet confirm the approximate rarity of these, but a member opened TWO in ONE box...so maybe this is more common than we thought?
Rule changes were recently rolled out that specify that cards not in the set you open the booster of are not limited legal, and you keep them even in a deck swap. (Cards like the candle stick...)
The prerelease is soon, even sooner for some countries, (assuming this is a world-wide promotion) so time will tell.
Edit: This has been confirmed to be happening worldwide.
Cards claimed to have been opened include:
-Mox Diamond
-Lion's Eye Diamond
-Ancestral Recall
-Bayou
-Underground Sea
-Taiga
-Lich
-Candelabra of Tawnos
Certainly is exciting, at any rate.